GTA: San Andreas – HD Games on Demand Version!


san-andreas-logo

Some of you may have noticed that Grand Theft Auto: San Andreas was removed from the Xbox Live Store last week. You also might have heard rumors of an impending re-release, and seen a list of San Andreas achievements.

The rumors are true! San Andreas, which was previously available on Xbox Live as an Xbox Original, was pulled in preparation of the new Games on Demand release, which will support achievements, run with a 720p resolution, and have better draw distance.

Yesterday was the 10th anniversary of the game’s original release, and Rockstar celebrated by releasing this new version for the Xbox 360. You can find it now on Xbox Live.

If you already own the Xbox Originals download, you can still play that version, but you won’t be able to transfer your save files if you upgrade to the new one. And the best of course is that all the same GTA: San Andreas cheats for the Xbox 360 version, that you must know by heart now, will work!

Will you be re-visiting San Andreas this week?

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Destiny Has a New Loot Cave


loot-cave

Many fans were disappointed yesterday when Bungie patched Destiny so that the infamous “loot cave” no longer worked. The loot cave was a location where enemies would quickly respawn as long as no one was too close. Players would gather outside the cave and shoot enemies for hours, amassing a huge amount of loot in the process.

It was an excellent way to grind, but some people consider it to be cheating—including Bungie. Of course, as soon as the loot cave was fixed, fans set about looking for another one.

Today, PS4Trophies reported its discovery of a new loot cave, which you can check out in the video below.

It’s probably only a matter of time before Bungie eliminates this one as well, but players will make the most of it until then. What do you think? Is a trick like this an unfair exploit that isn’t the way the game was meant to be played, or is it a worthwhile method of grinding for loot?

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Titanfall for Xbox 360 Pushed Back to April


titanfall

If you’ve been looking forward to the opportunity to play Titanfall on your Xbox 360, we’re afraid you’re going to have to wait a little longer.

The Xbox 360 version was originally slated to release on March 11 alongside the Xbox One and PC versions, but it was delayed by two weeks for a release date of March 25. Now, there’s been another delay. Titanfall will release for the Xbox 360 on April 8 in North America and April 10 in Europe.

It is being developed by Bluepoint Games. According to EA, Bluepoint needs a little longer to make Titanfall the same great experience it is on the other consoles.

This is disappointing news for Xbox 360 players, but if this is the best thing for Titanfall, a delay is better than an early release of a sub-par product. Still, after the first delay, we certainly didn’t expect a second.

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Xbox 360 Patch for Battlefield 4


battlefield-4

If you play Battlefield 4 on the Xbox 360, you’ll be pleased to hear that it was patched today. The patch fixes a lot of issues, including spawn glitches, bugs during online gameplay, exploits, and more.

For more information, you can check out the patch notes:

  • Fix for an issue where spawning into, or switching to, a gunner seat in an IFV/MBT sometimes could cause the game to crash
  • Fix for missing sound in Team/Squad Deathmatch
  • Fix for an issue in the Defuse game mode, where a bomb carrier would be permanently spotted
  • Fix for an issue that would appear if a 10 users party would join a game with 8 available slots, leaving 2 of the players stuck on the loading screen
  • Decreased the rate at which the kill card would incorrectly display 0 health, while the enemy was clearly alive
  • Fix for an invisible wall that was incorrectly present in one of the fallen concrete pipes on Zavod 311
  • Fix for an issue where bullet impact sounds weren’t properly matching the actual number of impacts, causing the players to feel that they died too quickly.
  • Fix for an issue where the “Draw” message would not display on-screen once a Conquest round ended with both teams having the same amount of tickets
  • Fix for an issue where long IDs wouldn’t scroll on dog tags
  • Fix for missing grass physics in terrain
  • Fix for an issue where the player camera would be positioned inside of the soldier when parachute spawning
  • Fix for a MAV exploit that let players reach various out-of-map locations
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Free Xbox Live Gold This Weekend on Xbox 360


Free Xbox Live Gold

Xbox 360 players may not get to try the Titanfall beta this weekend, but they’ve got something else to enjoy—a free weekend of Xbox Live Gold.

From 12:01 PST tomorrow until 11:59 PST on Sunday, Microsoft’s subscription service will be free to all Xbox 360 owners in the United States and Canada, although it will not extend to the Xbox One.

A lot of people have been asking if this means all players will have access to the current Games for Gold title. As far as we know, the answer is no.

Nevertheless, if you aren’t a Gold member, this is an excellent opportunity to check out some free-to-play multiplayer games, online applications, and multiplayer components to your Xbox 360 games. Maybe it will even convince you to subscribe once the weekend is over. This is a great move on Microsoft’s part, and it should make this weekend very interesting for a lot of people.

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Xbox 360 Titanfall Pushed to March 25


titanfall

Titanfall was given a release date of March 11 for Xbox 360, Xbox One, and PC, but that has changed a little bit. While Xbox One and PC players will still be able to play Titanfall on the 11th, Xbox 360 players will have to wait two weeks for its release on March 25 (March 28 in Europe).

The game is almost ready. Respawn is finishing up the Xbox One and PC versions of the game, and Bluepoint Games is finalizing the Xbox 360 version, but they need a little more time. According to EA’s EVP Patrick Soderlund, the extra two weeks are necessary to make sure Titanfall is as excellent an experience on the Xbox 360 as on the other two systems.

The news has disappointed some fans, reassured others, and also pulled a few conspiracy theorists out of the woodwork—they believe this is a scheme to convince Xbox 360 owners to buy an Xbox One so they can play Titanfall on March 11.

Well, we aren’t sure what is going on, but at least the delay is only a couple of weeks. If they reveal anything new about Titanfall, we’ll be sure to let you know.

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February Games with Gold: Dead Island and Toy Soldiers


games-with-gold

Microsoft has announced the newest games that will be made a part of Games with Gold for the Xbox 360. For the first part of the month, February 1st-15th, members of Xbox Live Gold will be able to download Dead Island for free. From February 16th-28th, they will be able to download Toy Soldiers: Cold War for free.

These Xbox 360 games are normally priced at $19.99 (Dead Island) and $14.99 (Toy Soldiers), and once you download them, they are yours to keep even if you cancel your Gold membership (one of the advantages that Microsoft’s Games with Gold program has over the Playstation Plus subscription model offered by Sony). For anyone who hasn’t played these games yet, they are worth checking out.

As always, we will keep you updated on future Games with Gold titles.

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Happy Holidays from Xbox 360 Cheats


happy-holidays

Christmas has now come and gone for us here at Xbox 360 Cheats, however will still be in full swing for many of our site readers. That means that the current year of Xbox 360 gaming is coming to a close.

The team here at Xbox 360 Cheats would like to thank you for all your loyal support over the past year, including your continued contributions that help make us the best site for Xbox 360 cheats on the net!

2013 has seen some massive game launches and even though the Xbox 360 is now “old gen”, 2014 promises to deliver some killer games too.

So from all of us here at Xbox 360 Cheats, we wish you and yours a happy and safe holiday. We’ll be back posting early in 2014 – see you then!

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Microsoft to Support Xbox 360 for Three More Years


xbox-360

The Xbox 360 is set to have an impressive 11 year life cycle with Microsoft confirming it’s support for the console for another three years.

Xbox chief marketing and strategy officer Yusuf Mehdi spoke at the Citi Global Technology Conference in New York this week and was asked about how the launch of the Xbox One might affect Microsoft’s profitability.

Using the Xbox 360 as an example (and which is a profitable division for Microsoft) Mehdi said:

If you look at 360 that platform lasted for seven to eight years and it’s going to go for another three years. It’s incredibly profitable now in the tail.

We’ve seen our Xbox Live subscription service continue to grow. We’re up to 48 million members now. We’re shipping more games than we’ve ever done before. Those are things I look to to say, ‘hey we can grow not just top line revenue but also profitability.’

Mehdi also said that there is over 100 new Xbox 360 games in the pipeline, so definitely something to look forward to if you can’t or don’t want to get an Xbox One just yet. Continue reading

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New Xbox Live Update – Points to Currency Conversion


microsoft-points-card

Major Nelson has just announced the release of the Fall update for Xbox Live on the Xbox 360. While the update includes several new features, the biggest one is the move from using Microsoft Points to local currency in order to purchase content.

The procedure to get the update is the same as always, simply turn on your Xbox 360 and login to Xbox Live and you should get a prompt asking you to start the the download. After it’s installed, the next time you either go to purchase content or redeem a Microsoft Points card, your points will be converted over to local currency.

The conversion will be done so that you receive “an amount of currency equal to or greater than the Xbox Marketplace value of your Microsoft Points”. And just in case you have heaps of them lying around… Microsoft will also continue to accept the redemption of Microsoft Points cards until further notice.

If you’ve already installed the update and done the conversion, how’d it work out for you? If you’re in the United States it appears to be processed at the rate of $US1 to every 80 MS points.

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