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Xbox-Scene received pictures of an Xbox 360 development kit with 1GB of RAM (as opposed to the 512MB found into retail consoles and dev kits until now). While most might expect the extra RAM would just be higher capacity chips on the motherboard, it's not. The extra 512MB comes in the new sidecar. What you can see on the pictures is just the 512MB-addon taken from inside the new devkit sidecar and modified/wired to be connected as standalone to a dev kit without the rest of the sidecar. [read more]
PSX Extreme writes: "As a gamer with a certain amount of free time at his disposal, I typically try to have a couple consoles for each generation. I had the SNES and Genesis, the PS1 and Dreamcast (although the PS1 quickly took precedence), the PS2 and Xbox, and now, the PS3 and Xbox 360. I got the 360 during the summer of 2006 - several months before the PS3 launched - and a year later, I believe I had six 360 games and four PS3 games. Now obviously, I don't buy things arbitrarily." [read more]
Gameguru writes"Halo: Reach is being propagated as the next game to use technology that packs a wallop and this is what is being discussed as being put into the new engine that is being developed for the game." [read more]